(I'm not sure what the point of that ½ is, other than to be cute. So here I am one year later reviewing the sequel, Touch Detective 2½. At the time, it was one of the few DS adventure games out there and helped fill the void until Hotel Dusk and Phoenix Wright 2 came out, but on the whole, Touch Detective struck me as extremely average. With its pixel hunts, obscure puzzles, and punishingly linear gameplay, the game suffered from pretty much every pitfall an adventure game can suffer from, and the fact that it did next to nothing with the DS's unique capabilities made it no better than a mediocre PC game. As the third adventure game to come out for the handheld system after the excellent Trace Memory and Phoenix Wright, Touch Detective had large shoes to fill, and it didn't fill them very well. A year ago, I reviewed Touch Detective, the debut Nintendo DS adventure game from Japanese developer BeeWorks and publisher Atlus.
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